![]() Start with a clean install of KSP (basically the KSP\GameData folder should only have an untouched Squad folder in it) to avoid any issues with existing mods.ĭownload the latest ckan.exe and place it in the KSP folder. The game folder is referred to in the guide as the KSP folder. If any graphics setting needs to be reduced below the maximum preset to improve performance, the first thing to reduce should probably be the anti-aliasing level, and the last should be the texture resolution. The workaround causes some issues discussed in the linked post, but they're minor and easy to fix.Īll of the mods in this guide are cosmetic and shouldn't affect the save files, but it's a good idea to back up your saves before doing anything regardless. There exists a Windows 64-bit community workaround for the KSP client in my experience, the 64-bit client is stable, and using it might help if your game is running out of memory due to too many mods. You also need to consider if your GPU would be able to handle adding graphical mods to the game at playable framerates. One other caveat is that using mods increases the memory footprint of the game, so if you find the game crashing, it may help to use the Active Texture Management mod. The WindowShine and GEMFX mods will only work with DirectX, but the rest should work with OpenGL. I've written up the steps to save the time for anyone else who may want to do it, but the credit should go to /u/cobbman11 because I've mainly used information from their comments. I was very impressed by the WindowShine clip posted here by /u/cobbman11 some days ago, so I set out to make my game look like it too (without ever having used KSP mods before), and it turned out to be a somewhat involved process. Note: the guide has been updated, and there's also a video example added. Send us a message with proof, and we'll give you some flair to show it! Disable header animation Enable header animation Δ | Support/bug reports | KerbalAcademy | ConsoleKSP Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP ![]() See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Installs with this issue visible will likely not receive support.Please remain kind and civil at all times Do not install a combination of AVP + conflicting visual mods. AVP is not compatible with other atmospheric enhancements for the stock and OPM systems, such as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE, Graphics Enhancements Assembly, OPM-VO, etc. It is best played with the optional enhancements. Replace any files if prompted.Īstronomer's Visual Pack is a visual pack for the stock planetary system, as well as the bodies in the Outer Planets Mod. Extract the Music and Playlists folders into your main KSP directory. Download and install Astronomer's Music Pack.Install the folders into the main KSP directory. Download and install Soundtrack Editor.(Optional) Download Astronomer's Music Pack:.It is highly recommended you also download TUFX to enable AVP's color-grading and post-processing configurations. ![]() Download and install the latest versions of the dependencies necessary for the mod to function.Drop the "GameData" folder inside the archive into your KSP installation. Download a texture resolution of your choice (2k, 4k, and 8k downloads are currently available).Acquire the latest release of "Astronomer's Visual Pack" from GitHub.You will be prompted to choose a texture resolution. How to InstallĬheck the "Astronomer's Visual Pack" mod. Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name.
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